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Job Details

Technical Artist

Company name
Facebook

Location
Redmond, WA
3 hit(s)  

Profile

Technical Artist

in

Redmond

Washington

Summary:

As an experienced Technical Artist on the Oculus Research team, you will be working on the cutting edge of both Virtual Reality and Augmented Reality multiplayer and social experiences. With our Research Team, you will explore, prototype, and build experiences that define the future of how people interact with each other in VR and AR. You love solving novel problems from first principles. Join a world-class team experimenting with bold ideas in areas including optics, haptics, tracking, displays, computer vision, user experience, audio, and perceptual psychology. Work alongside expert Scientists, Mechanical Engineers, Electrical Engineers and Software Engineers to create the technology that makes VR and AR pervasive and universal. Join the adventure of a lifetime as we make science fiction real and change the world.

Required Skills:

You will develop experience prototypes working as a technical art generalist on a small team

Partner closely with the engineering and design teams to define and develop content in Unreal Engine 4 (UE4)

Conceptualize, present and execute ideas within time and technical constraints while actively participating in technical and artistic problem solving

Build and support 3D art assets from scratch as well as assemble existing content from a library of assets and other projects

Work closely with engineers to implement interactive objects and systems in UE4 Blueprint

Learn constantly, dive into new areas with unfamiliar technologies, and embrace the ambiguity of VR/AR problem solving in a fast-paced environment

Minimum Qualifications:

Low and high-poly modeling skills, ability in texture and material creation and real-time lighting in UE4

Knowledge of UE4 across its features and systems

Knowledge of 3D modeling and asset creation packages like Maya, Substance Painter, Substance Designer, ZBrush, Knald, Marmoset, etc.

Experience creating UE4 Blueprints for interactive gameplay systems

3 or more years of experience in game development or indie game development as a Technical Artist

Proven track record of professional content development, including shipping one or more titles

Preferred Qualifications:

Experience with skeletal animation systems in UE4 (Persona)

Experience creating FX in UE4

Experience creating 2D/3D UI in UE4

Experience scripting in Python

Experience working in Unity

Experience working with Virtual Reality

Industry:

Internet

Equal Opportunity:

As part of our dedication to the diversity of our workforce, Facebook is committed to Equal Employment Opportunity without regard for race, color, national origin, ethnicity, gender, protected veteran status, disability, sexual orientation, gender identity, or religion. We are also committed to providing reasonable accommodations for qualified individuals with disabilities and disabled veterans in our job application procedures. If you need assistance or an accommodation due to a disability, you may contact us at accommodations-ext@fb.com or you may call us at 1 650-308-7837.

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Company Profile
Founded in 2004, Facebook’s mission is to make the world more open and connected. People use Facebook to stay connected with friends and family, to discover what’s going on in the world, and to share and express what matters to them

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